8 things you should know before starting Dwarf Fortress (2024)

Dwarf Fortress might just be the hardest and most complicated game out there. It’s got less of a learning curve and more of a learning cliff. You’re in charge of everything and there’s a never-ending stream of things that need your attention.

This Dwarf Fortress beginner’s guide will help you start your way up that cliff.

Learn to love the phrase “losing is fun”

There is no way to win Dwarf Fortress — no end screen, no real goal. There’s the ostensible aim of becoming a mountainhome — a capital — but the game doesn’t really end there. And that means every fortress you build will eventually fail. Maybe it’ll fall to an enemy attack or your own managerial mistakes or maybe you’ll just get bored with it.

There’s a phrase that’s been adopted by the Dwarf Fortress community: “Losing is fun.” The new Steam version includes a tutorial and healthy help menu, but your first several fortresses are still going to fail. Because there are lots of ways to fail.

8 things you should know before starting Dwarf Fortress (1) Image: Bay 12 Games/Kitfox Games via Polygon

We’ve described Dwarf Fortress as barely contained chaos. That’s where a lot of that “losing is fun” comes from. In the screenshot above, the fortress failed because, every time I chopped down a tree, a flock of giant wrens would murder whoever did the chopping — along with any pets they could reach. Everyone was dead within minutes.

Discovering (or creating) new and exciting ways to fail is the fun of Dwarf Fortress. Embrace that.

Location, location, location

Once you’ve created a world, you’ll need to pick an embark location. This is where you’ll build your new fortress home. We go into more detail in our guide to building your first fortress, but here are the important things to look for: no aquifers, at least some trees, and at least some soil.

8 things you should know before starting Dwarf Fortress (2) Image: Bay 12 Games/Kitfox Games via Polygon

Aquifers are underground water deposits that will slowly flood your fortress and are a pain to deal with. Trees supply lumber for building furniture and constructing workshops. Soil lets you plant crops for farming.

Don’t dig too much at once

When it’s finally time to start digging your fortress with the Digging Orders menu (m), don’t stretch your miner(s) too thin. It’s easy to get carried away and start drawing your entire base right away. That’s counterproductive, though, since it’s going to take a long time for your miners to work, and they’ll leave chunks unfinished if you give them too many options for where to dig next. Instead, work in small sections at a time with a purpose, and wait for the miner(s) to finish before moving on.

And remember that it’s faster to dig through dirt and loam than it is to dig through rock.

Don’t go overboard on hallways

You can make your rooms any size you want and your hallways can be as wide as you like, but digging takes time, so it’s pointless to make things bigger than they really need to be.

Hallways only need to be one block wide. Your dwarves can pass over or through any structures or furniture, and they don’t run into each other, so you don’t have to worry much about traffic jams.

Assign Nobles and Administrators to work for you

There’s a lot to keep track of while you’re trying to keep your fortress functioning. Luckily, you can assign dwarves to administration positions and make your job easier. You’ll do this in the Nobles and Administrators menu (n).

8 things you should know before starting Dwarf Fortress (3) Image: Bay 12 Games/Kitfox Games via Polygon

Here, you can assign jobs like Manager to handle work orders and Bookkeeper to keep track of your resources. Eventually, the Manager and the Bookkeeper will need offices — a room with a door and a chair — but you don’t have to worry about it right away.

Use warnings to decide what to do next

Periodically, alerts and warnings will pop up in the upper left corner. You’ll get news about the weather and births here, but you’ll also get reports about jobs that can’t be finished for whatever reason.

8 things you should know before starting Dwarf Fortress (4) Image: Bay 12 Games/Kitfox Games via Polygon

You’ll get warnings if you don’t have materials. See the screenshot above, for example — the fortress has run out of plants to turn into alcohol. You’ll also get warnings about not having barrels to store alcohol in or warnings about running out of building materials.

Use these warnings to plan your next move. If you’re out of plants, farm or gather some more. If you’re out of materials, expand your mines or chop down more trees. If you need something specific like barrels or blocks, create a new work order for them.

Keep your dwarves (relatively) happy

Generally speaking, your first handful of fortresses probably won’t last long enough for your dwarves’ happiness to become a real issue. That said, there are some pretty simple things that’ll keep them happy longer.

8 things you should know before starting Dwarf Fortress (5) Image: Bay 12 Games/Kitfox Games via Polygon

You can check on each dwarf by clicking on them and looking at their Thoughts. Look for negative emotions to see what you help with. (You can also get there from the Citizens menu with u.)

Some common unhappiness causes and their solutions might be:

  • Build some beds at a Carpenter workshop. Place them in a room with four walls and door, and make that room a dormitory or bedroom zone.
  • Place some chairs and tables (built at either a Carpenter or Stoneworker workshop) in a Meeting Area zone so they have somewhere to sit. Also, make sure your Meeting Area is inside or underground — dwarves don’t like getting caught in the rain.
  • Collect and farm different plants — dwarves get bored drinking and eating the same thing every day.

Remember that losing is fun

The point of Dwarf Fortress is often failing in new and creative ways. Don’t think of a collapsed fortress as a failure. Instead, think of it as fun. Every fortress is a chance to learn something new — something you should’ve done earlier, something you shouldn’t have done, or something to prepare better for next time.

8 things you should know before starting Dwarf Fortress (2024)

FAQs

8 things you should know before starting Dwarf Fortress? ›

You start the game in paused mode, and you should begin by surveying your surroundings. Dwarves naturally only feel comfortable underground, but it's wise to look for a strategically located place for the entrance to your fortress – it should be easily defensible as well as have water and trees nearby.

What is a good starting spot in Dwarf Fortress? ›

You start the game in paused mode, and you should begin by surveying your surroundings. Dwarves naturally only feel comfortable underground, but it's wise to look for a strategically located place for the entrance to your fortress – it should be easily defensible as well as have water and trees nearby.

What are the best starting conditions in Dwarf Fortress? ›

Starting your fortress in Calm or Serene biomes is the best way to ensure a successful start.

Where should I start in Dwarf Fortress? ›

In the beginning, look for a temperate area with plenty of trees and vegetation, a river of some kind (the smaller the better, dwarves aren't good swimmers), and no aquifer. You'll want the area to have a "Flux Stone Layer," "Shallow Clay," "Deep" or "Very Deep Soil," "Shallow Metals," AND "Deep Metals."

Can Dwarf Fortress be played casually? ›

It's not exactly a casual game. But if you put some time into it and do the tutorials (there are some!) and read the ingame help, you will do just fine. Originally posted by TyCobb: It's "friendlier".

What is the best room size in Dwarf Fortress? ›

With respect to the size of the rooms that players should connect to their hallways, 2x2 squares are perfectly suitable for bedrooms in Dwarf Fortress.

What is the ideal farm size in Dwarf Fortress? ›

Since a single seed can produce up to six harvestable plants (or more — see fertilizing below) and each plant yields one (easy) meal at a Kitchen, a fortress with the max population of 200 dwarves could (hypothetically) survive on a 6x6 farm plot for food.

What is the most difficult biome in Dwarf Fortress? ›

It basically only gets hard if you settle on tough biomes like evil, savage or cold or with necromancers but even that can be easily managed once you know how to deal with it. Or if you are unlucky you could have some early random dragon or demon visitor or cave inhabitants you can't deal with in your embark.

What is the best item to trade in Dwarf Fortress? ›

Crafts are great for trading - your craftsdwarf will make an assortment of rings, crowns, figurines etc. You can make them from almost anything in a craftsdwarf's workshop. Cut gems are even better. No need to encrust them onto anything, just sell the gems.

Where do you build well in Dwarf Fortress? ›

I am not sure the exact amount, but a well built on top of an open space which is above a water source = operational well. So if you dig a hole from z level 1 to 100 and there is nothing between level 1 and 99 to block the well and water it will pull water.

What should I build in a Dwarf Fortress? ›

4 Bedrooms - Dwarves Can't Sleep On Stones

Sure, they can sleep pretty much anywhere, but that will incur negative moods, so to keep the happiness high, each dwarf will need a bed. In the early game, it can be beneficial to create one room and set that as a dormitory, instead of individual rooms.

Can you conquer in Dwarf Fortress? ›

Currently, you can send out squads to conquer and loot, or more sneakily retrieve artifacts or rescue prisoners. It isn't the most developed part of the game, Dwarf Fortress still isn't a civilization-level strategy game, but it is there.

What am I supposed to do in Dwarf Fortress? ›

Basically build/create your fortress and become the Mountain Home for all the Dwarfs for your culture. And you can do it any way you want to, above or below ground, deep or shallow and everything in bnetween. Using water to generate power or magma to make deadly traps and smith weapons and armor to beggar the gods.

Is Dwarf Fortress difficult to learn? ›

Dwarf Fortress is quite notorious for its steep learning curve, which is really more like a sheer cliff face. The game pulls no punches, and you're expected to know almost everything immediately. Your dwarves can be killed in mere moments if you don't know what your're doing.

Is Dwarf Fortress too complicated? ›

Dwarf Fortress may be the most difficult and complicated game available. It has a learning cliff rather than a learning curve, but the new game update has made the game more accessible. The game is a Japanese role-playing financial and human management game that has recently gone viral on the internet.

How many hours of gameplay is Dwarf Fortress? ›

109 Hours
Single-PlayerPolledLeisure
Main Story599h 17m
Main + Extras2175h
Completionist2250h
All PlayStyles9204h 44m

References

Top Articles
Latest Posts
Article information

Author: Prof. Nancy Dach

Last Updated:

Views: 6259

Rating: 4.7 / 5 (77 voted)

Reviews: 84% of readers found this page helpful

Author information

Name: Prof. Nancy Dach

Birthday: 1993-08-23

Address: 569 Waelchi Ports, South Blainebury, LA 11589

Phone: +9958996486049

Job: Sales Manager

Hobby: Web surfing, Scuba diving, Mountaineering, Writing, Sailing, Dance, Blacksmithing

Introduction: My name is Prof. Nancy Dach, I am a lively, joyous, courageous, lovely, tender, charming, open person who loves writing and wants to share my knowledge and understanding with you.